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The rules for running are: you must have a town to escape to.
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Using melee attacks to hit and run is possible, but more risky. A high level of archery skill or some attack spells are usually needed to perform hit and run attacks efficiently. You can also do hit and run attacks against other heroes and enemy towns.
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Keep attacking and running until the enemy group is weak enough to finish off. After doing some damage have the hero flee before they die. Have your hero kill as many enemy units as they can. To perform said tactics, Have your hero alone, or with a bunch of weak 1 unit meat shields, attack a group of enemies. Hit and Run Tactics: on higher difficulties you may find it useful to use hit and run style attacks to help get past some of the stronger neutral armies. I suggest building up each hero so as to maximize their usefulness during the final campaign. In the final campaign all 5 heroes will team up to beat Hexis. After finishing the first 5, the sixth and final campaign will unlock. In Gathering Storm you use 5 different heroes to complete the first 5 campaigns.
HEROES OF THE STORM STRATEGIES HOW TO
Gathering Storm is a small expansion for HOMM4 that adds some new campaign maps.This guide will cover how to get through the 6 story campaigns. This guide was created by Informed_User for hosting on GameFAQs only. You can send me a private message if you have questions about this guide. Heroes of Might and Magic 4: Gathering Storm, Walkthrough.